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HALO 4 - E3 2012/Mission 4: Infinity

I was pulled from my normally assigned duties to go extra time for Halo 4's world debut at E3 2012.

Responsibilities:
I was responsible for taking all proxy through content 1 assets and completing everything to be showcase ready, including updating existing textures, materials and models, while also creating new ones. I authored all terrain assets and was accountable for world building, set dressing and decorator placements in both the E3 presentation and the shipped level from the campaign: Mission 4 - Infinity.

Credits:
Env Art Lead: Mike Cronin
Additional modeling: Nick Bell and Donnie Taylor
Lighting: Barbara Busch and Kenny Magnusson
If I have absent-mindedly forgotten anyone, please do reach out and I will make the correction! :)